It is you who decides where you go. You make your own fate.

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Luck favor those who are prepared.

What is fate other than luck?

If you think you are beaten, you are.
If you think that you dare not, you don’t.
If you’d like to win, but think you can’t,
Its almost certain that you won’t.

Life’s battles don’t always go
To the stronger or faster man.
But sooner or later, the man who wins,
Is the one who thinks he can.
-Walter D. Wintle

I attribute the learning about the earlier saying from Gunnvor.  I stumbled upon her blog a couple months ago before she made most of her past posts private for her own reasons.   So you can not see the past posts that often quoted the above saying.

Much of any martial art is about the mental game.  Yes, I know that sounds cliche but it is true.  Why do you think that most modern day armed services break down their recruits so that they can mold them into soldiers/warriors?

If you think you are beaten, you are.  When one believes that they will loose they will.  It is a perfect self fulfilling prophecy.  If a person believes that it is preordained that they will not prevail then they will most likely not perform at their top level.  Why?  Because it is preordained.

This saying is all about believing in yourself.  If you do not believe in yourself who will?  If you do not think you will prevail who will?

I am trying to go down that path again in bettering myself. More stuff about music in the future!  Why because music can influence and make you move!

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Is it a change in conviction or is it finding it again?

If you think you are beaten, you are.
If you think that you dare not, you don’t.
If you’d like to win, but think you can’t,
Its almost certain that you won’t.

Life’s battles don’t always go
To the stronger or faster man.
But sooner or later, the man who wins,
Is the one who thinks he can.
-Walter D. Wintle

I posted this as a comment in another’s blog today. I haven’t posted here in a while for various reasons. The biggest reason is that as of late most of the games I have been playing were not feeling like games. It didn’t matter if it was a MMO or a single player. I felt my enjoyment was a bit empty. My enjoyment felt materialistic based in a material world. I was inspired to start a blog due to an upcoming game. When that inspiration was no longer there I felt at odds posting here.

In the last two months I have been attending the practices of my local group in the Society for Creative Anachronism. I felt compelled to return after a long hiatus. I stopped for all the wrong reasons. I mentioned about getting active again to my wife. It was at her prodding I started to come back even though I can not fight due to shoulder issues.

I am getting much more back than I would have thought. It has been fun working limitedly with new fighters on basics. I have been diving into projects just because I can. It is amazingly fun. I feel much more enjoyment and fulfillment in what I do now than I ever get with gaming be it raiding or role play in nature. There I may now get a trinket that is a bunch of 0s and 1s. MMORPG have moved away from Koster’s view, reward is getting better at a game, to simple loot based reward. I think that developers think that the only way to retain/increase players (read revenue) is to turn the games into Skinner boxes. It is my thought that is what ails the MMORPG industry in that people are tending to flit from game to game. Each game they think they’ll get enjoyment final. But come to find out it is a Skinner box and move on to the next great thing. Which sadly for them will be another Skinner box. There was an interesting story on technology and Skinner on NPR today [Online Marketers Take Note Of Brains Wired For Rewards
](http://www.npr.org/blogs/alltechconsidered/2013/07/24/204621796/ONLINE-REWARDS)

What I get in reward, from my SCA activity as of late, is oddly and amazingly both concrete and ephemeral at the same time. More on the saying at the top will be coming later.